Every creature and character in a game has an alignment. Monsters and characters in the current and fifth edition of Dungeons & Dragons (D&D) are using nine alignments which portray their social and moral attitudes toward order and society.
There are three moral types combined in each alignment – lawful, neutral and evil and amongst the moral types describe a character’s attitude towards order and society – lawful, neutral and chaotic. The nine D&D alignment acts as descriptive sectors of a creature’s personal and moral attitudes and how these characters interact with the world surrounding them.
The D&D Alignment Grid
The combination of two factors define nine possible alignment combinations as shown in the grid:
|Law Vs. Chaos|
|Good Vs. Evil||Good||Lawful Good||Neutral Good||Chaotic Good|
|Neutral||Lawful Neutral||(True) Neutral||Chaotic neutral|
|Evil||Lawful Evil||Neutral Evil||Chaotic Evil|
The D&D Alignment
Alignment 5e is the basis of how and why creatures do things and the way they reconcile interaction between worlds and themselves. Here are the nine D&D alignment: